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Stories from October 3, 2008
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1.New GIMP 2.6 Gives Photoshop a Run for Its Money (webmonkey.com)
64 points by qhoxie on Oct 3, 2008 | 30 comments
2.Why Google App Engine is broken and what Google must do to fix it. (aralbalkan.com)
63 points by EastSmith on Oct 3, 2008 | 12 comments
3.What the author of ARC thinks about Phil Katz (esva.net)
54 points by d0mine on Oct 3, 2008 | 25 comments

Ahem. No, it's not. The new system is MySQL for the datastore, a huge piece of C++ for the "backend" and PHP for the front end.

The script that copies the data from the old system to the new one is what they wrote in Erlang.

5.Ask YC: Can I make money with shareware?
46 points by deviltastic on Oct 3, 2008 | 43 comments
6."Developing Erlang at Yahoo" - New Delicious was rewritten in Erlang (socklabs.com)
44 points by nickb on Oct 3, 2008 | 18 comments
7.The House has passed the economic bailout bill 263 to 171 (cnn.com)
43 points by eposts on Oct 3, 2008 | 74 comments
8.In-memory databases threaten Oracle's dominance (pbs.org)
37 points by razorburn on Oct 3, 2008 | 16 comments
9.There's plenty of room at the bottom (zyvex.com)
31 points by csl on Oct 3, 2008 | 6 comments
10.Facebook Co-Founder Departs To Build “Extensible Enterprise Productivity Suite” (techcrunch.com)
30 points by qhoxie on Oct 3, 2008 | 10 comments
11.Youtube Live (youtube.com)
29 points by abstractbill on Oct 3, 2008 | 13 comments
12.Resig: jQuery.embrace().extend(); (ejohn.org)
26 points by qhoxie on Oct 3, 2008 | 6 comments

"Brides are always beautiful, babies are always cute, and the dead were always kind."
14.Why Deferred Salaries Don’t Work for Startup Founders (jparkhill.com)
26 points by mariorz on Oct 3, 2008 | 16 comments
15.Can you recall any instances when you saw a pattern that wasn’t really there? (nytimes.com)
23 points by robg on Oct 3, 2008 | 11 comments
16.Ask HN: Review my startup, Snapherd.com
22 points by endtwist on Oct 3, 2008 | 20 comments
17.Mac OS X market share cracks 8% (computerworld.com)
20 points by alexk on Oct 3, 2008 | 18 comments

http://discuss.joelonsoftware.com/?biz

That is a forum for shareware developers.

One of the biggest posters there makes a bingo card creator app that does like 1.5k a month sales. If you do that 10 times you can make some pretty decent money.

The key is finding a niche I think.

19.You know, what I really want is a Sony Kindle (technologizer.com)
18 points by technologizer on Oct 3, 2008 | 19 comments
20.Ruby Tools Roundup, reviewing 10 tools that can make your project better (devver.net)
18 points by wastedbrains on Oct 3, 2008 | 1 comment
Git
17 points | parent
22.Anyone up to a Hacker News meeting in Kiev [Ukraine] in October?
17 points by vzn on Oct 3, 2008
23.Dabbleboard collaborative whiteboard (lifehacker.com)
17 points by zhyder on Oct 3, 2008 | 12 comments
24.Watching America: Stories about the US from non-US sources (watchingamerica.com)
17 points by DanielBMarkham on Oct 3, 2008 | 14 comments

Wow. Very interesting read. The bottom-line: learn to be comfortable with yourself as you are now; sober, without having to find the bottom of a liquor bottle.

How so? Since the thing that matters most is that the people who develop it, and the people who use it and get involved, are enjoying the software, I don't see how not having those users that pirate Photoshop is any negative.

I've been an Open Source developer for over 10 years...and while it's nice to have a lot of users (particularly if you want to make money on the software in some way), the kind of users you have is more important than the quantity. I'd take one good Open Source fanatic over a dozen Photoshop pirates any day. The pirates don't do anything and they have little respect for the developers of the software. If I were building the GIMP, why would I want them to use my software?

If the goal of the GIMP developers is "kill Photoshop", then I guess piracy is a negative...but if the goal is "make awesome software", then there's nothing pirates can do to impact them in any way. I kinda suspect the goal for most Open Source developers is "make awesome software" first, and stuff related to proprietary competitors is way down the list, or not even relevant. (Again, assuming money doesn't enter into the equation...in which case, the story is somewhat different.)

For what it's worth, I've been a GIMP user since the very first public release (I remember the first mention on Slashdot), and I haven't used anything else in that time...never needed to. Regardless, I think GIMP is clearly one of the great success stories of friendly, consumer-oriented, Open Source software...and it gets better and more successful with every release.


"We can only guess what drove him to such a tragic end, but it is a fitting demise for a man whose professional reputation is based entirely on a lie."

What a terrible thing to say about someone who is dead, regardless of whether they stole anything.


>Can I make money with shareware?

In short - hell, yes.

>In 2008, is it too late to start writing software, actual installable software, and sell it on the internet?

Hahahaha .. funny. Of course, not. Here's some anecdotal and motivational evidence for you:

# Project 1 - a software to deal with file transfers - feeds about 10 people for past 10 years. 3-4 major competitors of the same level and in the same niche. End-user oriented, effectively outdated at the moment, but still selling well due to a market inertia. The program itself is about 3-5 months of work to write from scratch (e.g. by just looking at the screenshots and a feature list).

# Project 2 - network sniffer application - brings about 800k a year in sales. Oriented on professional market, sales cycle is outsourced to a dedicated company and so it the support.

# Project 3 - a remote computer/desktop access app. I don't know exact numbers, but they are in the range of #2.

These are not, of course, very typical, but they all are single-developer projects. Moreover their success is a result of persistent focused effort rather than a fad or a blind luck. On the other hand if you work on a project in your spare time, it's not unreasonable to expect 10-30k a year. Assuming you are catering to a general home user crowd and your app in fact works and doesn't look like crap.

Also, if you investigate shareware development a bit you will see that there's an established and mature "shareware support" ecosystem. In a simple case you just write an app and other people will gladly do the rest - anything from creating a website and producing boxed version of the app (i.e. "publishing") to payment processing and a front-line support (i.e. "e-com"). Some care is needed dealing with these guys though, because frequently they rely on ignorance of the developer to milk him out of disproportionate % of a revenue.

Good luck, dude. You asked a great question and the answer is that the shareware is very much doable and it is in fact less delusional get-rich scheme compared to web-2.0 craze.


I read once a quote, I think by some senator in the 1800's, who responded to someone's attack on a man who had just died by saying : "Sir, when God puts his hands on another man, I take mine off."

That's a bad paraphrase, but the original quote was pretty good.

30.CERN Officially Unveils Its Grid: 100,000 Processors, 15 Petabytes a Year (readwriteweb.com)
15 points by qhoxie on Oct 3, 2008 | 3 comments

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