I think zswap is the better option because it's not a fixed RAM storage, it merely compresses pages in RAM up to a variable limit and then writes to swap space when needed, which is more efficient.
It worked very well with my preceding laptop limited to 4GB of RAM.
Speaking of SimAnt, I soon discovered the bug that by moving into the top corner, the black ants would conquer all squares with no intervention from that one sideways and downwards and too easily win the game.
Still, it was fun just messing around with the ants, watching the trails, and chasing spiders by calling forth all ants.
Well, thanks for cutting another one and a half hours from my already too short period of sleep at night and making me waste more time tomorrow at looking up more stand up shows from Henry if available.
I highly recommend watching his live show if he's ever in your area. Great experience. Henry is the epitome of intensity for 2 hours. He doesn't stop. He doesn't sit. He doesn't drink. I'm not even sure he breathes.
That's one of the things I like about C, the independence in how one can write code. I was able to develop my own style thanks to that, visualising the structure of the code to distinguish the different parts of statements and make it more clear (at least to myself).
(edited several times to try to correct changes in formatting for an example here, but it's just screwed up :-/ )
I looked at Zig again recently as an alternative to C, but I wasn't too sure about the tone on the introduction page, thinking some points are exagerrated and some I disagree with.
It's also not that minimalistic when it includes a package manager.
I like C because it's a bare-bones language providing only the necessities and nothing more. It's independent from libraries and build environment. Let people who have experience in those things work on that. Remeber the do only one thing and do it well? I think the urge to still add extra features is the reason why there's no real successor to C.
Go full science fiction and enable vertical or even upside-down roads for a 3D experience. :-)
Imagine an environment where ground/walls/ceilings always have gravity and one can build literal city mazes in horizontal and vertical directions. All that traffic going everywhere, oh my..
It worked very well with my preceding laptop limited to 4GB of RAM.
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