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Wow, this really sucks. I had the exact same concept in mind for my next game. Like, during the trailer when he shows the crashed ship, my jaw dropped. Almost every aspect of the game is the same as what I had in mind. I had the exact same idea and I was really excited about it. Oh well.


Oh well? Ideas aren't unique, executions are. Isn't that the mantra we always repeat here? Do it bigger and better.


Can you enumerate the number of games that start with a crashing ship?



+ Risk of Rain, Dungeon of the Endless, etc.


Off the top of my head? Bioshock, Pikmin, Halo 4


Commander Keen 4


Notrium. It's less about automation, and more about crafting new tools and exploring the planet.


Marathon? It didn't crash immediately since it was in orbit, but it was destroyed.


Link's Awakening


Unreal


I know those feels man, not with this in particular but seeing my idea worked out on HN.




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