That'a a bit of a broad brush stroke, suggesting that you only build games or you think issues you ran into would apply to all app types.
> Not having to learn a new language was great, but it wasn't worth the performance hit and quirks I encountered along the way.
Couldn't you gain many of the same advantages using NativeScript or React Native? (though I think those would still be bad choices for a game)
That'a a bit of a broad brush stroke, suggesting that you only build games or you think issues you ran into would apply to all app types.
> Not having to learn a new language was great, but it wasn't worth the performance hit and quirks I encountered along the way.
Couldn't you gain many of the same advantages using NativeScript or React Native? (though I think those would still be bad choices for a game)