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I like this utilitarian perspective and believe it could strike a good content/profitability balance if done correctly. Constantly pushing new hardware specs is what has allowed the novelty of franchises to wear off into tired rehashes with better graphics. So we have to buy new hardware to push the new rendering engine that powers the new Call of Duty game that is ... the same as the previous 3 Call of Duty games, with more realistic 'splosions and faces.

If a company could, and would, pour its resources into a novel concept that leveraged existing, known technology, then I could be pretty happy with that. I don't like having to buy/accumulate more "stuff" but that's what we're being sold.

The closest I've seen Nintendo come to allowing this "Lateral Thinking ..." philosophy was with Xenoblade Chronicles X. Otherwise I've been wholly disappointed with the Wii U and the Wii before it (once the novelty wore off).



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