Curious as to why you're blaming a language (ruby) for a bad practice (writing layers of useless tests). Excuse my pedantry, but it wouldn't it be more accurate to blame a culture that you feel has grown up around that language?
In Scala, "does it compile/typecheck" will generally catch typos in code that isn't frequently executed, and raise warnings for unhandled cases. For Ruby, you pretty much need to execute the code to have any inkling if it goes kaboom -- the language (and how people write it) have so much magic that short of executing things, the computer can't tell you anything useful.
I don't think I could write low-bug count code faster in statically typed scala than I could in unit tested ruby though. I mean I am well aware of what you're telling me, and it's obvious to me that having the compiler automatically check certain properties is a win. And yet, when push comes to shove, to get something done I'm more likely to reach for ruby.
It's something I've never come up with a good explanation for. Does static typing stunt prototyping and exploration? Do unit tests capture high level goals better?
I guess I don't agree with the assertion that ruby tests are useless. Because you test higher level things than you do with scala types.
But you're kind of implying that I feel that way because either I don't use static typing much, or I haven't learned it well, aren't you?
I've used static typing much more than dynamic. I'll admit confusion on things like ocaml polymorphic variants and haskell monads, nevertheless I wouldn't say I find static typing hard as a rule. But surely the point of static type checking is to constrict what you can do for safety and performance reasons. And surely the cost of that is you have less freedom - even when in the exploration phase
"you're kind of implying that I feel that way because either I don't use static typing much, or I haven't learned it well, aren't you?"
No. I didn't mean to imply or assert anything of the sort. Apologies if I inadvertently gave offense. You seem to be reading meanings into my reply that aren't there.
I don't know you from Adam. You asked a question in your post. I answered as best as I could.
That said, your latest statement
"I'll admit confusion on things like ocaml polymorphic variants and haskell monads,"
does seems to imply that you don't have much real world experience with static type systems in production (nothing wrong with that) since neither is an arcane concept or particularly difficult to understand.
If you haven't worked extensively with Haskell/Ocaml/SML etc, and you are extrapolating properties of 'static type systems' from those of Java or C++ then your idea of such type systems 'stunt prototyping and exploration' might make sense.
The rest of your comments are extrapolations from misunderstandings - not born of practical experience. My answer was based on (strictly) personal experience. Which is why I said "in my experience". I gladly concede that YMMV.
again, I was just answering your question in your original comment. I didn't mean to "imply" anything and used "probably" to mark my uncertainty about your real world experience with Ocaml/Haskell etc style static type systems.
I have extensive experience with both dynamically typed languages (mostly Python, Lua and Scheme) and statically typed languages (mostly Haskell and SML, besides Java). I answered out of my experience.
I'm not offended. I am happy to talk to open minded static typing advocates. I myself am not really sure where I sit.
You're right, I haven't used ocaml or haskell in production. I did use F# though, which seems to be in the same ballpark as those languages in terms of having algebraic data types and inference and all the rest. I suppose the fact that I still don't really grok polymorphic variants after reading the real world ocaml a few times may say something about my ability, motivation, or at the very least how my brain is wired.
Fundamentally though, a type system is a restriction meant to help the programmer. This restriction must inevitably put you down a certain road when you explore stuff, right?
It changes my approach to a problem, in that, with dynamic typing, I tend to think of problems as manipulating data, while with static typing I am modeling a domain, deseriazing data to it, and serializing the result. The end result usually ends up being a bit more verbose, but at the same time does a better job of holding my hand when the input format changes in the future. It's definitely a trade off though.