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The same is true within IT, you need to read a lot to make sure you're in the loop.

I think it correlates to map structures, if every point in a map is connected to every other point there will be a large surface for each point in the beginning but as the amount of points grow the surface (of possible attention in this case) will shrink.

How much area of attention is needed to perform the best in a creative research, to produce the best work in a given time? Maybe the answer to that question will yield more papers with better quality.

My personal belief is that we need to dream more and do less work to make sure the work that is done is of more quality such that no filtration is needed and we can truly publish everything.



Even if every paper is amazing, I still don't have the time to read about all topics. So even if every submitted paper is great and should be published, we still need sorting by topic.

Add to that the fact that "publish or perish" has lead to a decline in at least amount of "actually new information" per paper if not outright in quality of papers. And that is not going away easily.


Yeah, I agree that force publishing something which is not ready is always bad.

Maybe publishing in itself is a way that does not scale well. Text has always been quite the slow way of making progress. And now with VR we have better ways to visualize and learn from others work.

How would you like to work, given free time and funding? Would you like to be able to keep track of every related research?




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