Amiga’s greatest flaw was not having a deinterlaced video mode out of the box, prohibiting serious use by professionals (can you imagine spending all day looking at a flickering monitor). Skimping out of a MMU in the A2000 was also a disaster.
Note, owned a A500, A1200, even AmigaAnywhere in 2001
> Amiga’s greatest flaw was not having a deinterlaced video mode out of the box
It just didn't have the bandwidth nor did it have Denise silicon area left. Uninterlaced 640x480 would have required 35 ns pixels, and even two bitplanes would have mercilessly bogged it down.
Of course later ECS added 35 ns pixels.
> Skimping out of a MMU in the A2000 was also a disaster.
Certainly you mean A1200? A2000 used 68000, so you would have needed an external MMU. Not to mention 68000 MOVE SR bug, so moving to at least 68010 would have been advisable.
VGA was still not common until years after it was introduced, though. My dad wrote and sold office software in that timeframe and most of his clients were still using machines without VGA and monochrome only.
I remember PC users still showing me EGA games into 89 because if how ridiculous it seemed to me that they paid silly money for a machine like that.
Note, owned a A500, A1200, even AmigaAnywhere in 2001