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Is there some reason why an introduction to SerenityOS GUI programming cannot also be an introduction to SerenityOS programming as a whole? Especially considering that the graphical interface seems to be the focal point of SerenityOS (much like it is for Windows or BeOS/Haiku or classic Mac OS).


> Is there some reason why an introduction to SerenityOS GUI

> programming cannot also be an introduction to SerenityOS

> programming as a whole?

It could be, but it's vague. The original title was very much to the point, I don't understand why 'GUI' was dropped.




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