Hacker Timesnew | past | comments | ask | show | jobs | submitlogin

I enjoyed Machinarium, but I have a hard time calling an adventure game without dialog brilliant. It's pretty and whimsical, and fun at times, but I just don't see what's so great about it. It's very much like those flash "room games" with high production values, and those aren't very good most of the time.


Machinarium does have dialog. There's no text, but there's still dialog.




Consider applying for YC's Summer 2026 batch! Applications are open till May 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: