Theoretically it's true (but again the burden is simple transferred to someone else).
But in reality, as a BI Developer (prev as a data analyst), what I really don't want to do is a join by timestamp (and a userId), pretty much the only way to join two "subsystems" that are not interconnected.
Example:
Analysts want to know what's the coin balance when player starts purchasing energy bundles. Now that they don't know about each other so the telemetry only has one common field: userId. Eventually either BI developer (who develops DWH/View/etc.) or DA has to write a join by userId and timestamp to get the most accurate coin balance when player purchases an energy bundle.
But in reality, as a BI Developer (prev as a data analyst), what I really don't want to do is a join by timestamp (and a userId), pretty much the only way to join two "subsystems" that are not interconnected.
Example: Analysts want to know what's the coin balance when player starts purchasing energy bundles. Now that they don't know about each other so the telemetry only has one common field: userId. Eventually either BI developer (who develops DWH/View/etc.) or DA has to write a join by userId and timestamp to get the most accurate coin balance when player purchases an energy bundle.