HN2new | past | comments | ask | show | jobs | submitlogin

To me, the missing significance is that nothing is pre-ordained. As entrepreneurs, engineers and scientists, we build the future. The future does not build itself. And if you are a trendline oracle, the trajectory has been better looking games that require ever more development effort and ever more hardware. That trend has been extremely stifling to creativity due to the ever increasing financial investments needed. The promises of this new engine are exciting exactly because they break that trend. It runs on existing commodity hardware and achieves much better results than everything released on that hardware so far and with less development effort. Computer graphics are not going to solve anyone’s existential questions, but they are a significant creative tool across many art forms and better tools that require less effort to achieve better results are only a good thing for the creative industry, just like cheap digital cameras and editing software democratized filmmaking.


I don't disagree with you I disagree with the follow-up comment from the previous poster about it being 'meh'.

Nothin is pre-ordainer for sure, that said there certainly seem to be fairly clear directions in technology. I think what was missing from my understanding is that this is a much more efficient use of resources for a better engine. Sounds like a leap forward in graphics engine (now developers will be captured on the Unreal Engine - great business model for the company).

It still isn't a eureka moment that the other poster was really hoping for. Its very impressive but I am not going to swoon over the achievements. That doesn't make me "dead inside" because I can't get fully amped up for this post and I think that the poster missed how people might view look at this development which is why I added my own comments.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: