>C# is good, but it's not so good that I refuse to learn other tools.
To me it's too heavy. About 10Mb too heavy.
Apple and Android don't ship a "standard" Mono runtime, so you end up having to ship one with your app.
The sweet spot for me is to use Lua: I can build it anywhere that you can build C, and it's TINY. If I want speed I use C++; for the rest I script in a really forgiving multi-paradigm language.
To me it's too heavy. About 10Mb too heavy.
Apple and Android don't ship a "standard" Mono runtime, so you end up having to ship one with your app.
The sweet spot for me is to use Lua: I can build it anywhere that you can build C, and it's TINY. If I want speed I use C++; for the rest I script in a really forgiving multi-paradigm language.