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Well designed button layouts don't require counting to figure out which one to push. Even that is a cognitive distraction.


I would like to see an explanation of how a human can have any interaction or choice without some level of cognitive cost.


Well designed button layouts use tactile differences so you can non-visually identify where you are without conducting a sequential search. Button clusters are restricted to groups of three or two with distinctive shapes or raised features that permit rapid acquisition of the intended button. You can't do that with a uniform, flush button strip. That's just designer wannabe BS where form is everything and function is ignored.


I think clearly Hyundai have taken an approach that improves dramatically on the 'buttons hidden behind touchscreens' menus' which has started to plague cars with touch screens.

The result is a dashboard that has decent form and decent function as opposed to great form terrible function. They aren't going for impeccable function here.

When a company tries to do the right thing and publicly calls out flaws in design iterations that we have disliked, lets not shoot them down for not getting it perfect.

To say its "form is everything where function is ignored" is just an overreaction.


Did you touch-type your post, by chance?


Hopefully not while driving


There isn't one, but we really don't use that many controls while driving. Those should be large, differently shaped, and well spaced apart.




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