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>> it might not seem a big step from their side when they decided to also patch game code that runs on the CPU. It was unfortunate that they did not realise this would lead to triggering anti-cheat systems in games though.

Never mind anti-cheat systems. This is a huge boundary violation - like when Sony installed root kits. It's one thing to modify your own products behavior, but quite another to modify other software!

IMHO the people who OKed this have some issues.



Sometimes people write rage-inducingly stupid code that you then have to support forever. So I get why they do things like that.

https://devblogs.microsoft.com/oldnewthing/20040115-00/?p=41...


I believe all AAA companies work very closely together with the GPU vendors during all the cycle of dev.. it isn’t as if they aren’t aware or don’t want it


From my understanding they continue to patch even when the developer has abandoned the title. iD doesn’t care if Doom won’t run on a new graphics card, but the consumer will so it’s in GPU maker’s problem, not the developers (they already have your money).




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