Hacker Times
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
cmdrk
on Oct 22, 2023
|
parent
|
context
|
favorite
| on:
MMO Architecture: clients, sockets, threads and co...
depends on the kind of game you are making. People made MMOs in the year 2000 when CPUs themselves were an order of magnitude slower.
Consider applying for YC's Summer 2026 batch! Applications are open till May 4
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: