I fixed a bunch of bugs and streamlined things and I'll build a nice high level API on top next. It uses GJK/EPA and AABB Trees for acceleration.
I'm having tremendous fun with it and the math and geometry, which I have not done in a while.
I fixed a bunch of bugs and streamlined things and I'll build a nice high level API on top next. It uses GJK/EPA and AABB Trees for acceleration.
I'm having tremendous fun with it and the math and geometry, which I have not done in a while.