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I revived an old collision detection library of mine and pretty much rewrote it with a C API: https://github.com/pfirsich/wuzy

I fixed a bunch of bugs and streamlined things and I'll build a nice high level API on top next. It uses GJK/EPA and AABB Trees for acceleration.

I'm having tremendous fun with it and the math and geometry, which I have not done in a while.



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