> not possible to depend on only a part of a module in Rust though right
yesn't, you can use feature flags similar to `#if` in C
but it's also not really a needed feature as dead code elimination will prune out all code functions, types, etc. you don't use. Non of it will end up in the produced binary.
yesn't, you can use feature flags similar to `#if` in C
but it's also not really a needed feature as dead code elimination will prune out all code functions, types, etc. you don't use. Non of it will end up in the produced binary.