Agreed. I initially thought "this is going to make everything look so messy" but after I watched this particular video, it's clear that they've put so much thought into every scenario imaginable, including giving developers a lot of advice on when to use it, and when not to use it.
All that is very old-school Apple actually. Way way way more thought put beneath the surface than just meets the eye, when it comes to UI interactions.
I remember the inertial scrolling, rubber banding stuff on iOS. During those early days, people analyzed things like the navigation push and pop animations, and there was a lot more going on there than just "go left, go right"
Yes, this. When I first heard about OS X all those years ago, I dismissed the ideas as eye-candy until I actually played with it. I quickly noticed how much thought had been put into what was conveyed by all the little animations and finesse touches.
The same thing applies here, I think - I watched the video expecting to see the exact opposite of what I want in a UI, but came away impressed by how much thought and consideration has been put into it.
They ran tons of a/b testing on user groups. I can tell you it feels fresh to me which is very necessary with aesthetics (fashion). Their main operating principle I believe is that they have acclimatized users to the position and flow of the UI for over a decade. At that point, you can embellish the UI.
If I skinned HN to anything you would still be totally intimate with where things are so long as I didn’t put yellow on light blue or something wild like that.
A/B testing doesn’t work if the actual answer is C
I don’t want my computer (which I use for work) to be a fashion statement. I stare at the UI all day, every day. My opinion matters just as much as any designer’s.