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The prequel to this game (which had a bit of a cult following due to its insane hardware reqs, but frankly the multiplayer gameplay is good and sorely missed) explicitly did not have any global leaderboard or score system - instead, the "leveling up" was per-game-session and it took merely ~10-15 kills (~20 mins on a busy server) to earn enough points to acquire all the weapons you needed.


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