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As old dog I find this kind of funny, because for folks of my age C was like C# is seen nowadays.

Any serious game would be pure Assembly, and when using Pascal, C or BASIC compilers, they would be full of inline Assembly, almost like a poor man's macro Assembler, as the quality of code generation was awful.



Good point! Wasn't the Sony PlayStation significant for being the first console to ship with a C API from the manufacturer, or am I misremembering? I always thought that Net Yaroze sounded fantastic but never ended up getting one.

Oh, and another question on that topic: did you ever write self-modifying code for games, or had that already gone out by 2000?




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