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Show HN: Modern Reimplementation of the Speck Molecule Renderer
(
github.com/vangelov
)
25 points
by
vlad_angelov
12 days ago
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4 comments
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flobosg
12 days ago
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[–]
Nice! I’ve been meaning to do something similar with David Goodsell’s Illustrate (
https://github.com/ccsb-scripps/Illustrate
) but sadly haven’t progressed much.
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vlad_angelov
12 days ago
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[–]
Thanks!
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zokier
12 days ago
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Shouldn't raymarched sdfs be perfect for this? Simple primitive based geometry (spheres, cylinders) with no textures. I'm just wondering because the rendering from speck/modernspeck seems kinda splotchy, and that should be avoidable?
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vlad_angelov
12 days ago
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[–]
It should be avoidable even with the current approach based on impostors. The splotchy look seems related to how the AO is computed.
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