It's been a gradual process over the last 5.5 months. Here are some of the things that worked for me:
- I applied to showcase the game at the Portland Retro Gaming Expo with the Portland Indie Game Squad. They accepted me so I was able to showcase it at the expo for a day. This got me some players right off the bat
- I shared it on HN, Reddit, Mastodon, etc.
- The website Thinky Games wrote an article about it
- The YouTube channel Cracking the Cryptic shared it which got a lot of new players. More recently a couple of other YouTubers (Timotab and Stro Solves) have been posting videos regularly
I remember seeing this! It was cool, and I will remember to play it more.
Re creating puzzles, does this mean you have to manually do them one per day? Is there a way to automate them ahead of time (as in have an app generate a bunch of puzzles you can pick from or tweak)?
I’ve automated parts of the process. Once I have the words and clues I can autogenerate crosswords and pick the best one.
I’m hesitant to automate the creation of the theme, words, and clues though. I worry that the quality would go down but there may be some opportunities to speed up brainstorming there. I’ve been noodling on this.