Well, because I'm not getting 80-100ms latency. In a first-person shooter, 100ms would be 6 frames and make the game basically unplayable with a mouse. Also there's nothing intrinsically expensive about DLSS to cause such a latency. I suspect something is wrong with your setup?
If you dont believe me you can look up latency tests for it. without DLSS rendering is ~15ms. With preformance mode DLSS that raises to about 30-35MS. Balanced is about 60ms and beautiful is 90-100ms input latency.