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It is really tragic because DLSS has been pretty great so far.
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100ms latency to blur the game isnt what i'd consider great

In my experience I get 2x perf without visual degradation or any notable latency at all. Certainly not 100ms — I can easily notice 16ms.

The latency is very noticeable I dont know how you can claim to notice 16ms but not notice that you are getting 80-100ms latency.

Well, because I'm not getting 80-100ms latency. In a first-person shooter, 100ms would be 6 frames and make the game basically unplayable with a mouse. Also there's nothing intrinsically expensive about DLSS to cause such a latency. I suspect something is wrong with your setup?

If you dont believe me you can look up latency tests for it. without DLSS rendering is ~15ms. With preformance mode DLSS that raises to about 30-35MS. Balanced is about 60ms and beautiful is 90-100ms input latency.



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