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Yup. I do have a 4-step process for this (just for prompts and some bash scripts that call CC). 1. Breadth first 2. Compress 3. Per player deep research 4. Per player compression. Then I just merge all the markdown files, fit it into 250k tokens, load any model that supports that much and you can pretty much "tall to market".

The biggest limitation here is data access though. A lot of market data is gated behind registration or anti-bot captchas, so the project that my CC is working on now is a playwright clone that is not easily detectable + can be used with CLI same as playwright itself.

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