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This way you can hit the ball harder and farther.

Press Ctrl+Shift+J to open the console and if you are on Mac command+option+J Then write the code: (function() { let power = 20; // Upward thrust force let clickMultipler = 15; // How many clicks does it launch per move

console.log("--- ASCENDING PROPELLER MODE ---"); console.log("Hover your mouse over the ball to launch it into space.");

document.addEventListener('mousemove', (e) => { // We calculate a point directly below the cursor.

// Clicking "below" the ball pushes it upwards. const fakeY = e.clientY + power;

for(let i = 0; i < clickMultipler; i++) { const ev = new MouseEvent('mousedown', { clientX: e.clientX, clientY: fakeY, bubbles: true, cancelable: true, view:window });

// We look for the object in its current position so that the impact //counts const target = document.elementFromPoint(e.clientX, e.clientY); if (target) { target.dispatchEvent(ev); } } }, true); })();



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