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I've been tasking LLMs to write a traditional AI for a full vibe-coded RTS. I remove the human players and let them battle. I don't know why but I enjoy watching AI players battle so much :)

In the repo, I even have a tournament script that calculates ELOs. So far, codex was unmatched. I'll try with Opus 4.8 too.

https://egeozcan.github.io/unnamed_rts/game/

https://github.com/egeozcan/unnamed_rts/blob/main/src/script...



I'm happy to report that this game is very fun for natural intelligence entities too. :)


Glad that you liked it! Please fork or note the version you like because I keep breaking it in spectacular ways :)


This is fun! I look forward to trying this out. Thanks for sharing!




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