What's a way they could get a strong data type here? Wouldn't that also require a large refactor of the code around strncpy to use the type and its functions?
Today yes, but 40 years ago someone made the decision that a string was a char array and that every string manipulation going forward would require manipulating arrays. Talking about costly decisions.
It’s actually interesting to compare the pain and suffering of switching to a string datatype in the 80s (refactoring the limited code base then) vs the next 40 years of unnecessary boiler plate syntax and bugs for not having this type in key APIs.
Linux doesn't exist in the 1980s, Linus started this work in the 1990s.
But yes, the string slice type should have existed in C89 and it's very obvious from here that not having something of this sort - maybe what Rust would call &[u8] the reference to a slice of bytes - was a big problem for C.
The correct way to represent this is what's called a "fat pointer". A pair of values, one is a conventional "thin" pointer to the start of the slice, and the other is a count. Your register pressure increases in the compiler backend but problems are significantly reduced because you have fewer bounds misses.
I'd be curious to see how much CPU time is wasted on looking for a null every time strlen is called. The extra length integer is probably insignificant compared to that.
It is very expensive if you repeatedly measure and forget the length, this is presumably some of the price in Google's problem where some engineers wanted to use 0-terminated char* as the type of a string but others wanted C++ std::string and so the software ends up measuring how long the string is, allocating and copying, then immediately forgetting that length, only to once again measure how long it is, allocate and copy again.
That's a language design defect, C++ got its string slice reference (named std::string_view) only in 2017, years after Rust 1.0 shipped this as a core language feature, even though C++ is decades older.
On the other hand I can well believe on a 1970s computer where you'd be lucky to have 64kB of RAM the trade looks very different, I just think that by C89 it should have been fixed.
The problem with C++ string slices is that after many years of C++ becoming increasingly memory-safe with std::string and smart pointers, now we reverted to something barely more safe than a C string.
I guess Rust can keep slices safe using some borrow checker magic or something, but C++ can't.
It's true that the borrowck is what checks you didn't screw this up in Rust, but "it's your job to never make mistakes" is just how C++ always works
If you keep const pointer to a std::string in C++ in 2016 that's exactly the same danger (of dangling pointers) as for a std::string_view in 2026, there's no change to that part.
That's what pascal did back in the day, but 255 byte strings were all that was needed back then so only a byte was needed to store the length. Does that still sound maintainable? Anyhow, some developers put data into strings when they shouldn't, and require doing that in the APIs they publish. Strings, whether NUL terminated or with stored length, aren't always the best choice architecturally so making them easy to use isn't necessarily a good idea.
I mean nul terminated strings aren't great, but neither are strings with a defined length Strings generally have poor performance, so making them easy to use isn't necessarily a good thing.
> Today yes, but 40 years ago someone made the decision that a string was a char array and that every string manipulation going forward would require manipulating arrays
That's not a bad thing, Common Lisp does the same and it Just Werks. The real problem is the more general "array to pointer decay", not arrays, really.
around the same time Wirth decided to have a length prefix in his Pascal strings (that's why string adressing began at 1, because 0 would be the length of the string)