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The problem is not phones. Phones are fine. The problem is specific apps that make use of addiction engineering. These are bad on desktops too but the extreme portability of phones makes them a hundred times more potent.

Like all risks it doesn’t affect all kids equally either.

Some are less vulnerable for various cognitive reasons just like some are less prone to chemical addiction.

Kids with wealthier and/or more engaged parents or parents with more free time are also less vulnerable. Wealthier kids have more activities available and can often afford to have one parent stay home.

Lastly kids in healthier communities or suburbs or safe urban settings where they can roam free are less vulnerable.

They children of the poor, those with ADD or ASD conditions, and those with less third spaces or other activities are most vulnerable to becoming addicted to endless stupefying doom scrolling and addictive games that pre-train them for future gambling addiction.

It’s not just kids either. The elderly and the isolated become addicted to this stuff.

Addiction engineering is the problem, whether it’s via a phone, a web site, or a chemical.

IMO if you intentionally and knowingly engineer something for addiction you are committing a form of assault.



Would it not be a better approach to remove any incentive to provide an addictive product. Companies don't do that just to be evil. Evil is just the byproduct of money.

Make it illegal to advertise to anyone under the age of 18. Make it illegal to trade data about anyone under the age of 18.

What incentive would then remain? I don't think they will do it for the long term gains of training behaviour for when they are old enough to exploit. Companies that engage in behaviour like this are notoriously immune to long term ideas.


At the very least I think we should seriously consider taxing advertising.

It’d be almost impossible to pick and choose so just tax all of it. I think the knock on effects would be positive. It’s an almost unmitigated vice at this point and is the main engine behind this stuff.


> I don't think they will do it for the long term gains of training behaviour for when they are old enough to exploit.

They would definitely do that. It is a pretty basic idea to advertise to kids so there will be a customer base in later years. There was related emails leaked too


I think it should be illegal period. Advertisement is deliberate manipulation by exploiting known psychological vulnerabilities in humans. It's a despicable thing to want to do intentionally. It should be a criminal offense.


I agree. Even the platonic ideal of something like Facebook isn't really a problem (assume a Facebook with a chronological feed which shows nothing but what your friends and liked pages have posted, and it'll be a lot less addicting than what we have today, and a lot more social!). It's possible to have a phone and not have any apps on it which are engineered to make you addicted. If the relevant companies behaved themselves, we wouldn't be in this rut (or at least not as deep into it).


Facebook was on balance good until the algorithmic timeline.


I was on LiveJournal a long time ago and I distinctly remember seeing Facebook, when I first tried it after everyone couldn't stop talking about it, as an unviable alternative precisely because it didn't show exactly what you subscribed to without filtering or manipulation. So either the algorithmic timeline was always there, or it was introduced early on before Facebook got big.


I remember when it was just chronological, but it's been a long, long while since then. It might have been as far back as 2010 or earlier that change happened, but it was already 'big' by the time the change happened. I vaguely remember there being outrage because it was yet another change, along the same lines as all the design changed people also complained about, but complaining alone didn't prevent Facebook from keeping the changes.


> IMO if you intentionally and knowingly engineer something for addiction you are committing a form of assault.

Whilst I agree that addictive things can be bad how far does this ago? Food manufacturers purposely make foods that are addictive. Video game companies use ways to make games more addictive.

Companies make things that we want and sometimes we get addicted to wanting it too much.


> Whilst I agree that addictive things can be bad how far does this ago?

We don't need to get bogged down in this question before doing the first obvious thing and banning the most addictive things known to exist.


The problem isn’t guns.

The problem is bullets, which guns just happen to make go very fast.


Guns have only one main function. Phones have thousands.


Also, you cannot block one harmful one without blocking a thousand legitimate ones.




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