I think of it more as "the automation of the stackoverflow engineer". In enterprise software, there has always just been a non-negotiable large volume of code that was required to be written. This has traditionally been offloaded by having seniors do the hard thinking then distill it into a jira ticket which could be handed off to an engineer that'd actually write the code and punch every hiccup into google along the way. This hand off is no longer necessary as that same senior can just kick off an agent and have it handle the implementation for them.
I've heard some refer to this as a "nature is healing" scenario for the industry where if you only signed up for a high paycheck and didn't care to think critically about any of the work you're doing then this will be painful because that previously manual process has been automated. The floor of what's necessary to be considered valuable has been raised.
>This has traditionally been offloaded by having seniors do the hard thinking then distill it into a jira ticket which could be handed off to an engineer that'd actually write the code and punch every hiccup into google along the way.
This is the theory, but I’ve never worked anywhere (and I’ve worked at a lot of places over 20 years) that actually did it like that in practice.
What tends to happen is that the EMs and PMs look at who’s free and give that person the task. This means that sometimes you get a senior leading a simple project and sometimes you get a junior leading/designing a complex project (usually with help from a very minorly technical PM).
Then the senior/staff/principal (often on a different “special” team) gets pulled in at the last minute to rescue the project.
If your company is highly product driven, you’ll often find that the juniors end up leaving projects more often than not because they will tell the PM exactly what they want to hear.
>This is the theory, but I’ve never worked anywhere (and I’ve worked at a lot of places over 20 years) that actually did it like that in practice.
>What tends to happen is that the EMs and PMs look at who’s free and give that person the task.
The gp you replied to qualified it with "enterprise software" (LOB, CRUD, etc aka "cost center") so your observations where senior -vs- junior engineers being more fungible can be true.
However, in "engineering" type of software products (game engines, RDBMS engines, operating systems, etc) where the software is more often a "product" that's sold (aka profit center) ... there are definitely different layers of complexity where senior and junior engineers are not fungible at all.
One way to describe the differences of complexity and criticality in various parts of the source tree is the "core" parts vs the "leaf" parts. E.g. in a game engine or Linux kernel, the deep parts of the engine or os process scheduler where the tight loops are located are the "core" parts. They most likely would be worked on by the most senior people.
But the game engine may have some less complex code for handling text width on a menu for different foreign languages. Or the os needs a new menu option on the installer to ask for the users age. Those would be more "leaf" functionality in the source tree. A junior could get assigned to those parts with less risk. After a few years of experience, he might be trusted enough to work on the deep "core" logic without screwing things up in catastrophic ways for a million customers.
A product with several million lines of source code will invariably have both the "hard parts" and "easy parts" so the new hires and juniors will work on the easier stuff first.
There's also a spectrum of hard-to-easy in enterprise software but it's much more narrow than engineering code bases.
> There's also a spectrum of hard-to-easy in enterprise software but it's much more narrow than engineering code bases.
I'm not going to bang this drum too much, because it's been done to death for well over a decade, but lines-of-business supported by CRUD apps are rarely simple from an engineering perspective. Much of that engineering is in the decisions made outside the codebase, or spread across multiple codebases. If you're looking for the one obviously brilliant line of code to tip your fedora to while sipping your snifter of wine, you're not gonna find it. In fact, "clever" code like that is rightfully and instantly rejected as cowboy code.
By your reasoning, civil engineering isn't "real" engineering like aerospace cuz they don't build things that go really really fast and shoot out fire and stuff. Also, there's like too many responsibilities delegated out. Like, man, I only wanna talk to the guys who put the rockets on the thing. Everyone else are just overpaid slackers that smooth talked their way! They're gonna get replaced by AI! Mark my words!
>, but lines-of-business supported by CRUD apps are rarely simple from an engineering perspective.
You misread my comment as some dig at CRUD LOB enterprise coders. I used to work on enterprise ERP code with 20000+ tables. Yes, I agree it definitely wasn't simple.
Instead, I was responding to a very specific observation the gp made: he saw that both senior and junior devs were interchangeable when randomly assigning the next JIRA ticket.
That can only happen in a situation where the JIRA tickets are similar enough in complexity that the difference in skills between your senior and junior devs are irrelevant when the work is assigned.
Maybe some enterprise software teams can work like that. However, none of the engineering-heavy type of codebases can treat seniors and juniors interchangeably.
All engineers should be spending more time "planning" than "doing".
Even before LLMs, the coding tasks were less than 50% of the time spent on all my Jira boards in the past 15 years. It makes perfect sense that they are assigned based on available capacity. By the time the coding begins, it's already too late to worry about implementation.
You're right that small tasks are trivial enough to be assigned to anyone. That's the point. That's how it feels to work on the "good" projects regardless of complexity. Planning a complex project should result in more tasks, not harder tasks. Your epics and stories can sometimes vary in points, but your tasks should not. A primary goal of the planning phase is figuring out how to keep them as low as you can. The points stop being meaningless when you think this way. They tell you where things are too lumpy. You throw more planning time at those lumps.
If assigning to a senior produces better code, you're not spending enough time planning ahead.
> Instead, I was responding to a very specific observation the gp made: he saw that both senior and junior devs were interchangeable when randomly assigning the next JIRA ticket.
That can only happen in a situation where the JIRA tickets are similar enough in complexity that the difference in skills between your senior and junior devs are irrelevant when the work is assigned.
That’s not what I was saying.
I was saying that the perception of management is that the tickets are interchangeable. Not that the tickets are actually interchangeable.
Notice what I said after that. That this usually results in seniors coming in at the end to rescue the project.
> However, in "engineering" type of software products (game engines, RDBMS engines, operating systems, etc) where the software is more often a "product" that's sold (aka profit center) ... there are definitely different layers of complexity where senior and junior engineers are not fungible at all.
That's great and all, but that's a small minority of all software written. I'd love to work on projects like that but ultimately I have to pay the bills. Many software engineers are in the same boat I am.
Now I guess I'm just up shit creek because I built a career on SAAS work that was available instead of holding out hope I could get in at my dream job working on game engines or some other non-SAAS product?
Sorry if I sound bitter. I'm variations tired of hearing variations "If you only worked in SAAS you were always close to meaningless and now we've automated you so you don't deserve to earn anything anymore". Feels like every day.
For what it’s worth I’ve not heard anyone ever say anything like that about SAAS developers, it’s a scary time for us all but software dev isn’t going to stop overnight.
Nor have I seen this "punch every hiccup into google" approach. Most errors are things that (a) you've seen before if you have any significant experience and (b) have a pretty obvious cause if you simply read the error message and look at your code.
Sure you might lean more on Google or SO if it's something you haven't seen before, or it's something deep in a stack that isn't code you actually wrote. But as the noob eventually learns when he thinks he's found a bug in a runtime or compiler that thousands of other people are using every day: No. It's probably your code.
I suppose there are people who never advanced beyond the "type (or copy/paste); run; google the errors" loop, but I've never seen anyone with more than a year or two of experience doing that very often.
I'm more likely to have several tabs of the libraries/language docs open than opening Google. And when I do, it would be just a faster way to get to the docs. After a while in a project, my history and bookmarks list is much more useful than a web engine. If it goes into months and years, it's mostly tweaking the code to solve some bugs, meaning a lot of reading of source code.
> This is the theory, but I’ve never worked anywhere (and I’ve worked at a lot of places over 20 years) that actually did it like that in practice.
I would have said the same thing for the first 15 years of my career across several jobs and acquisitions.
Then I took a job at a company that fit this description. They had so many managers and PMs that every task was talked about, broken down, and documented so much that every Jira ticket was a little piece of work that a junior could handle by Googling things.
The quirk was that they had started hiring a lot of experienced and staff level engineers, too, but then tried to force this same framework on to everyone. We spent more time discussing tasks than doing them by a factor of 2-50X. There are some situations where this is appropriate, but none of our work was actually high scale or difficult. Your day might be spent writing design docs and collective sign offs as you worked through committees until the tickets at the end were so simple that any junior could do them.
It didn’t lead to better software. It was one big cargo cult game of performative management. A frequent outcome was that someone would get into the micromanaged tickets and realize there was a better way to handle something, but it wasn’t worth doing all of the fighting and meetings involved to do the meeting and Jira ticket dance all over again.
Oh I'd say its real. Years ago I worked as that senior who divvied up the work to a team of 4 mid-level engineers in that exact fashion (they were mostly Latin American contractors with limited english). We actually shipped some good stuff too!
Unfortunately, looking back, I could easily see Claude replacing 3 out of 4 of those developers. Myself + one other dev + AI would probably would've shipped a bit more a little faster. With that said tokens aren't free so the net cost savings would've been 2 dev salaries maximum.
I'm there now. I have a team of low level engineers in Hyderabad and Bengaluru which can be useful but I have to spend a lot of time writing very detailed specifications and instructions to walk them through what has to be done. There are plenty of instances I can point to where it would have been faster for me to implement the solution myself, by hand, no Claude. Now bring Claude into the mix and I do not really have any use for these engineers at all aside from providing operational support during IST.
We're not too much an AI-friendly company yet, so we don't officially have Claude access, but I can tell with certainty that several of my Indian teammates are using Claude anyway. I'm pretty familiar with the style of code it creates. And the comments are decidedly better English, which is a big giveaway itself.
>This is the theory, but I’ve never worked anywhere (and I’ve worked at a lot of places over 20 years) that actually did it like that in practice.
Same but with 10 years, and I don't think I would do well in a place like that. That removes you from writing code and there is a similar complaint about relying too much on AI and not writing enough code on your own.
I worked most of my two decades in the Valley but also spent time outside of it. There is in many cases a vast gulf between the dev cultures. What the parent comment is describing I've seen many many times.
> If your company is highly product driven, you’ll often find that the juniors end up lea[d]ing projects more often than not because they will tell the PM exactly what they want to hear
I worked in a company where this happened, and it wasn't pretty. Product managers used their experience and seniority to intimidate junior engineers and exert control over project management of engineering projects, which they predictably used to move as much work as possible to post-launch, including testing and security. They also gaslit junior engineers into agreeing that issues with contradictory or impossible product asks could be figured out later, leading to software getting released to customers that fundamentally could not be made reliable, performant, or even secure.
Even after the entire company went on site visits where customers told us they weren't using any of the features released in the last year because they were all buggy, and the only information they wanted about upcoming releases was assurance that their use cases wouldn't be impacted, product still kept claiming that the time it took to release new features was the biggest problem facing the company and kept fighting back against engineers who said we were in a quality crisis and desperately needed to make time for better testing and design.
The only thing that can shield you is good engineering management. Weak management will end up getting rolled by product and start promoting the bad behavior that product insists on. At that company I had a boss whose attitude towards us was "engineers in a startup should make decisions independently and stand by their work" but made sure engineers felt unsafe making engineering decisions that product wasn't happy with, likely because they felt unsafe themselves.
While the picture painted here is viceral... I think the reality is closer to this..
Before AI, most big software was desgined and originally writen by a few key (founder-esq) architects. But they can only add functionality at human speed, so the team grows, and the quality of engineer drops as the functionality footprint grows. Eventually the functionality is much bigger, but most of it was written by a much lower quality engineer, and thus the code (even if functionally correct) is less efficient and less clean, and the big refactors a talented architect would have done never happened, so it just got bigger and bigger and more unweildy and bug prone and inflexible - until some new talented architects see the waste and build a startup to displace it.
With AI, big software can be entirely written by 1-3 people, plus alot of agent usage. Which means it can be refactored more, and the design kept cleaner. But this only happens if those senior architects are actually paying attention and controlling the design. If the agents are heavily automated and subtasaking and controlling the design, then nothing much changed, because the agents themselves are no better than the "stackoverflow engineer".
Again, this ignores the second order effect of entirely gutting the personnel pipeline that is required to create new senior devs...
So without a training pipeline to provide experience to jr. Devs, in 15 years we will be hurting for senior devs to replace all the graybeards. Kind of like the fortran crisis of the last decade or so.... Just across an entire industry that supports every other industry....
I’ve worked with two junior devs recently who are very good precisely because they’re trying to understand what they’re doing, rather than just producing code.
I’ve also worked with senior devs who basically gave up and stopped trying to understand the code. They became much worse engineers as a result. At this point I would much rather work with those 2 juniors.
They use it to explore things they don’t understand, ask me questions to clarify their reasoning, double-check assumptions. They generally use the tools available to increase their understanding.
The same thing happened to mechanical engineering decades ago when CAD came onto the scene. I have a family friend of my parents' generation who remembers feeling like his "superpower" in solving fluidics differential equations completely went out of the window once solvers could handle everything he was good at. He survived and had a good career guiding engineers into using CAD correctly.
The way the industry "solved" it was basically raising degree requirements across the board. I went to a top 5 engineering school and one of my undergrad roommates was a mechanical engineer. I remember having a pretty eye-opening conversation with him about how their undergrad program just teaches them what is already commoditized in CAD application packages and is considered table stakes. Industry hires had MS minimums, and plenty of MechEs ended up getting PhDs so they could work on more cutting edge stuff.
My guess is software will end up similarly. The bottom end of this stuff will become purely commoditized and cutting edge stuff will require more education.
I don't think I've seen any university teach anything but software table stakes. If even that. Fresh grads sometimes come to us having never actually written a program of their own volition.
It's true that developing junior devs is challenging (but it always was), but that's not what this is about: This is about the kind of not-that-good, mid-ass programmers who make up the silent bulk of the industry. The ones who have 20 years of experience, but who you still wouldn't trust to write fizzbuzz.
Those people are doomed. Which is fine in a lot of ways, but will be devastating for their economic prospects.
Talented people should still be worried, the problem is not the developers, it's the type of work the industry can support. There aren't that many jobs that require above average software capabilities, and you're competing with all those people who just got shafted out of their mid tier positions but actually had talent. Hopefully there will still be enough roles for all these excellent engineers.
In the same way there is only so much artisan hand crafted furniture to sell, you're a lucky craftsman if you can make a living doing that these days.
Yeah. Technology and social change has done this all over the economy. E.g. from my dad's field, there's not enough public health people with field experience to replace the folks who are retiring. We have plenty of entry level people who can't get a job, but then there's a gaping hole in the pipeline between them and the graybeards who are retiring.
It also ignores the effects of having a critical tool in the software pipeline controlled by a large corporation. That is an absolute sea change from the years when you could (and some of us did) run most of our software development on open tools.
Think about all the open source the world got from some random person in Finland or Sicily or wherever hacking on a cool idea. Will that still happen with a high (for someone who is not employed... maybe a student) monthly cost?
also who knows if prolonged ai development for years actually doesn't atrophy your coding muscles so to speak such that you are fully reliant on ai programming to get things done
We sort of already did that though. There is basically no mentoring in software, juniors have to teach themselves, seniors are often just the juniors who managed to get competent enough to do the job generally, and are probably not the ones you want mentoring.
The StackOverflow devs being replaced were never going to become real senior developers no matter how much time was given to them. There is an entire cohort of people who were told to go to college for programming because it was an easy way to make good money, who did what they were told while having zero interest in it and never touching a line of code outside of work/school hours. Those people were never going to understand actual programming, all they were doing was copy-pasting code for a paycheck. Does it suck for them that they're being replaced by automated copypasting bots, yep. But frankly speaking nobody should've ever been paid 6-figure salaries to copy paste snippets from SO and jam JS library legos together in the first place.
by then we'll have an mfc, instead of trying to get llms to write code our prompts will compile and execute efficiently. after that inversion "programming" becomes "using language to describe some processing" it's just writing. knowing a computer language of old helps but not necessarily
> Kind of like the fortran crisis of the last decade or so....
I’m convinced the only reason there’s a Fortran crisis is because nobody wants to work on Fortran or make a career out of it.
Has nothing to do with willingness to hire juniors. Good luck finding promising juniors who survey their career opportunities and decide that Fortran is a good technology for building their resume.
Pay them and they will. The problem with many people bemoaning the lack of Fortran and COBOL developers is that they are not willing to admit that the code they "need" to maintain isn't actually valuable enough to be worth paying what that maintenance costs.
It's like complaining that no mechanics work on carburetors anymore. Well some do, but they are expensive and not worth it to keep your old hoopty running. Might be worth it if you have a show-quality 1960's era muscle car.
> This has traditionally been offloaded by having seniors do the hard thinking then distill it into a jira ticket which could be handed off to an engineer that'd actually write the code
I wish this were the extent of it nowadays. But for whatever reason, I've seen multiple really promising engineers get a hold of AI tools, and just outsource all of their thinking to it.
The self-infantalization is so bad that I was pair programming with a guy one day (partly to see how he was using AI) and watched him ask Claude if it makes sense to do X for every single decision.
I get using it as a form of linting... But you'll never learn how to be an independent developer if you constantly outsource your decision making. And it's disappointing too, because he was developing so rapidly as an engineer before Copilot came out.
This is a fantastic way of working with agents in my experience. It's like have a peer architect who can challenge you and help you improve. You're projecting your own feelings and fears by calling it infantalizing.
This engineer would not do anything without asking the AI first. This includes extremely basic activities type hinting a function that takes a string and returns a string, which I know he knew how to do.
Sorry mate, but if that isn't outsourcing one's thinking then we live in different realities.
I have been a software engineer for 8 years and not once I have had a jira ticket handed over to me by a senior engineer.
I have worked in startups before and currently work at bkng, and have friends at uber. Everywhere it is expected that the engineers will create their own tickets and refine them with the team. If you are in a product facing team, your PM could even help you with a PRD but I have not seen one in the last few years.
By contrast I have not worked anywhere that engineers originated tickets. And thankfully, only one place that used Jira (but the engineers didn't interact with it).
Tickets came from the product side, after being evaluated and prioritized. Engineers got involved with estimating effort (in "points") and doing the actual implementation of course.
Do you think it's acceptable to do the work of multiple full time positions? I can't imagine it's very sustainable, nor healthy for you (both body and soul).
My last job was like that, it was miserable having no agency. The whole team was from fang companies and were all ok with the tell me what to do dynamic.
usually in most when engineers tend to create their own tickets - it's for useless shit like improve x, clean up y etc.
very few people have worked in places with high agency - where you work with a higher up & create a feature/product line that has customer impact. startups are one of the few places I can think of with high agency.
I agree the time it takes to go from planning to deployed is condensing. I'm not sure the hand off is no longer necessary (though it admittedly often feels like it). Perhaps it means we need better ways of planning and collaborating faster and on larger features? So you still end up with a hand off, but it looks different, is maybe more detailed, or spans a wider implementation than we previously might?
I think AI is getting pretty good at generating the tickets as well. Not amazing, but it feels like ticket generation today is where code generation was a year ago.
I wonder if there's an agent harness that would work well for requirements gathering.
That assumes you're the one that's implementing it. If the agents get good enough at figuring out specs, I'd expect you could just pass it along to the next agent for implementation -- vibe coding today, vibe speccing tomorrow.
This is what the managers at my company think. But it ends up generating a wall of slop. I always end up scrolling to the bottom and looking for the original customer email or product request that was used to generate the ticket above.
> I've heard some refer to this as a "nature is healing" scenario for the industry where if you only signed up for a high paycheck and didn't care to think critically about any of the work you're doing then this will be painful because that previously manual process has been automated. The floor of what's necessary to be considered valuable has been raised.
I feel like this is a bit of cope.
Right now you still need to have some skill to guide these things correctly to produce cohesive and functional products, but at the rate we've seen them improve I question how long this will remain true.
Nobody is getting paid significant money just to build a simple CRUD app. Even before AI. Companies pay experienced engineers because the supposedly simple CRUD sits inside a messy real system with years of business rules, constraints, integrations and bad decisions have consequences.
In my experience it's always the permissions system where messy real world business has to be translated in to SQL that doesn't lock up the system when some program admin added to 200 teams tries to load the index page.
"What can this user see" has always been a very complex question in every crud app I've worked on.
I've heard some refer to this as a "nature is healing" scenario for the industry where if you only signed up for a high paycheck and didn't care to think critically about any of the work you're doing then this will be painful because that previously manual process has been automated. The floor of what's necessary to be considered valuable has been raised.