Hacker Timesnew | past | comments | ask | show | jobs | submitlogin

> But we won't see it until some bigger gamedev is willing to risk a fair chunk of change on the browser as a gaming platform.

They are, just as they're active on mobile platforms - EA, Epic and Square-Enix are notable examples. But they don't bother with AAA games (much as they like to pretend they are and attach them to those franchises), instead they target the casual player, that spends up to half an hour on a game per time, and/or that gets addicted to addicting games (w/ microtransactions). And the formula works for them; low development cost (5 - 10 dev team), high returns. Epic's Infinity Blade (and sequel) are the highest grossing games (in terms of development cost versus returns) of all time, at least, for Epic.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: