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You're thinking of the live representation of the "model" of a brush in the program. I'm talking about the "definition" of a brush, from which the program loads that model. Another example would be, say, a "level" in an HTML5 game. These things ship alongside the game as blobs of data. Those blobs need a format that the browser can parse. Currently, JSON is that format, and it's inadequate for that.


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