To a certain extent TDD drives you towards smaller classes and methods, yes. But I'd call that a good thing - readability goes way down as soon as a class is doesn't fit on a single screen.
(And if you're starting with a big class, just drawing lines and cutting it into smaller chunks won't get you something testable. You have to keep related pieces together and split unrelated pieces apart, i.e. separation of concerns)
(And if you're starting with a big class, just drawing lines and cutting it into smaller chunks won't get you something testable. You have to keep related pieces together and split unrelated pieces apart, i.e. separation of concerns)