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What are concepts in this context? It is hard to google.




Is this something that can be used in Rust? Or is it a feature that will be implemented later?


I am not familiar enough with the details. We don't have an _exact_ analogue, though our Traits are similar-ish.

I've pinged #rust, I'll see if I can get someone who knows more to answer here.


I was mostly curious if there is some kind of (formal) specifications that one can use (axioms).




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