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The Unbalanced Design of Super Smash Bros: Part 3
(
forrestthewoods.com
)
17 points
by
yoha
on Feb 12, 2015
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1 comment
dlu
on Feb 12, 2015
[–]
I've loved this series. The fact that you can hold the game constant, yet so many other things fluctuate is surprising. Turns out it takes us years to make decent discoveries even in video games.
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