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People accidentally sneak weapons through TSA all the time.

There are many anecdotal examples out there. More scientifically, they had a horrific detection rate in some audits.


Which theorem?

I don't even know the name. I reviewed the question with a friend of mine who has a PhD in mathematics and teaches at university and he figured it out (after a way longer time than the duration of the interview itself) :)

It may list fast, but it covers many more securities from what I understand so it’s insulated. I think the fact is that any broad market ETF is gonna own at least some piece of a $1 trillion company.

The additional securities it includes are weighted by market cap though. So a total market fund ends up being 80% S&P 500, and even if they add thousands more companies those all fit in the 20% slot.

well that's the problem, right? There is no justification for a trillion dollar Elon Musk valuation. And he and his investors know this. That's why they're trying to change the rules to dump the stock while it's irrational on every investor in the world. If they really believed in the value of the company, would they be bribing people to scam the index funds?

Indeed, it's like robbing a bank while the bank is holding a party. Except its everyone's portfolios who are invested in the index funds with potential exposure in scope.

High level, it's concerning to observe this unfold while almost every asset class is at its peak and there is no one willing to purchase (office real estate [1] [2], private equity [3], us equities [4], crypto, etc). Late Stage Capital Markets when you've exhausted greater fools available.

[1] Office Real Estate Is Facing ‘a Year of Reckoning’ in 2025 - https://www.bloomberg.com/news/features/2024-12-18/commercia... | https://archive.today/fTPSY - December 18, 2024

[2] Blackstone Is About to Take a 54% Loss on Iconic Seattle Tower - https://www.bloomberg.com/news/articles/2026-05-29/blackston... | https://archive.today/fcA8W - May 29, 2026

[3] https://hackertimes.com/item?id=47049024 (citations)

[4] BlackRock Scales Back Equities After ‘Generational’ Earnings [Peak S&P] - https://www.bloomberg.com/news/articles/2026-05-29/blackrock... | https://archive.today/lMIcH - May 29th, 2026


VTI is float-adjusted so it will not treat SpaceX as if it has a trillion-dollar valuation. It will only consider the publicly tradable portion.

Only 2 of the letters in FAANG are primarily advertising companies.

They're all pretty high margin though.

I think flipping the question like this gets at the heart of the true answer.

The question is not why video game pay has lagged, but why tech pay has jumped ahead.


That’s only true in some instances. Do most AAA titles like Call of Duty, GTA, etc use Unity or Unreal?

There are many studios with their own engines that rival or exceed UE5 - which seems overhyped, because at this point they caught up with graphics fidelity without terrible performance that dread a lot of UE5 titles.

Recent notable example is Crimson Desert, they spent years building their own engine for this game and IMO they raised the bar when it comes to creating a huge realistic world.

Others that come to my mind are Decima and RE Engine.


As a Korean freelancer, I’ve spoken with former developers from Pearl Abyss. They officially work 10 to 7, but the relentless crunch culture drives most people out.

While the company is extremely proud of its proprietary engine, I was told it causes severe internal politics. The studio is heavily biased toward the engineers who built the engine. Another huge downside is the lack of documentation—you can't just Google your bugs. (Granted, this was the situation two years ago).

The CEO is famously known in Korea for prioritizing developers while devaluing writers and planners. However, even within that developer-first environment, the proprietary engine has birthed a clear internal hierarchy among the programmers


The main point of using a 3rd-party engine like Unity or UE is not to buy technical excellence, but to get a 'good enough' asset pipeline, authoring tools and engine runtime cheaper than building and nurturing your own inhouse engine and tools team ... especially when the best programmers on those teams are then poached by Epic or Unity anyway ;)

I agree and that's why I'm happy not all studios not going this route. It usually means they game will be unique above average because one of the reasons would be needing the engine to work for something else than a "typical game template".

Companies I remember: CD Project RED, but they are now switching their newest game to Unreal Engine.

id Software, the new Doom series uses highly performant engine (as if there was some legacy there for that).


Crimson Desert's engine is heavily derived from Black Desert's engine (called BlackSpace Engine) so it wasn't really from the ground up, but your point still stands.

I've read somewhere they had several attempts until they could comfortably support the scale of the game, so maybe it was just rebuilding some major parts

In the last few years the pendulum has been swinging back from inhouse engine to Unreal Engine. There are a couple of holdouts, but my guess is that the majority of AAA games currently released are back on UE - at least it feels that way ;)

And Unity always ruled supreme for AA and mobile games.


A couple of holdouts? Hardly. Capcom uses the RE Engine. Released ~4 games with it in the past three years. In fact, SF6 went from UE to RE Engine. Death Stranding 2 is Decima. Id still uses IdTech, and that's never changing. Ubisoft still uses Anvil, and Outlaws was Snowdrop. EA still uses Frostbite. Bethesda continues to use their crappy engine, which I forget the name of. FromSoftware will likely never give up their engine, which has been used for Elden Ring and its successors. There's more that I can't be bothered to look up.

Swinging back? Was UE used more widely in the past than it is now?

When the Xbox360 was released, a lot of game companies moved from inhouse to UE3. In the next generation the pendulum has swung back to inhouse, and now its swinging back to UE5. Seems to be a 10 year cycle or so...

I heard a great perspective on this from a Chinese developer. The reliance on outsourced engines like Unity or Unreal isn't just driven by the high costs of in-house development and yearly upgrades. The real issue is career mobility.

Knowledge of a proprietary engine is completely locked to that specific company. They pointed out that Unity and Unreal became industry standards simply because of the dynamics of changing jobs. I fully agree with that assessment.


Microsoft moved Halo to Unreal Engine. Call of duty engine is based off ID tech 3.

It barely resembles id tech 3 at this point (I am an engine and pipeline programmer at Sledgehammer Games). There are very very few remnants of it in the codebase. I occasionally do some spelunking to see what’s left and these days it’s just the occasional comment and function names (although the content of the functions will have changed significantly).

I'm guessing its cheaper to iterate the old engine like this than to try and rebuild a new one from scratch one day, then move everyone onto that new engine and have them be as familiar as they were with the old one made of a couple decades of mostly duct tape it sounds like now.

Exactly! Armchair enthusiasts and gamers and such will talk about some game release and its "new engine" but throwing away the entire codebase is rarely a sensible choice financially speaking.

Most massive studios have their own which they use across a bunch of titles

What sort of clever handholding does Claude code do?


It's interesting that (for example for the explore agent https://github.com/Piebald-AI/claude-code-system-prompts/blo... ) they use a personality "you are a file search specialist" and "your strengths" framing. I thought that was largely thought to be useless, or even counterproductive nowadays? Does anyone know more about this stuff?

There's also things that have since been discovered:

* Ralph Wiggum loops

* Simply not allowing an agent to stop its turn until all tasks are marked as done

* Sub agents over worktrees

* Context compression


For the sake of moving this along, that describes me perfectly. Please, continue.

Management advocates for AI because see ICs as commodities that just need to be coordinated to "do the thing." In this situation, remove the mid-managers, replace the ICs with AI, and use AI to enable them to coordinate the "workers." They forget that organizations exist to organize human output, which requires nuance, empathy, and communication.

ICs advocate for AI because they believe they are "doing the most valuable work." A rational AI would see that and let them do it. In this situation, remove the mid management, replace HR/marketing/sales/etc with AI and use AI to enable them to figure out what to build and they build twice as fast. They forget that the "rational" choice might not be what is best for them, their project, or their career.

Each one rebuts this with the way the system has failed them (managers feel that workers do everything BUT the work that moves the company forward, ICs feel like they can do everything BUT the work that moves the company forward)


Why no canned foods? Sodium concerns?

Cans also have linings made of material that can contribute to ingesting microplastics and other uncertainties

Yes. Too much sodium, or oil. Or other nasty substances.

Plenty of canned things that don’t have added sodium or oil though.

In my part of the world this is the norm.

Here too. If I were to pick a can up on the shelf it would likely have 800-1200mg of sodium. But if I look for low sodium beans it has like 100mg.

A reliability engineer from Jane Street gave a great talk about this, five nine’s of correctness in reporting, etc isn’t enough for the SEC.

https://youtu.be/zR9PpXWsKFQ


I don’t mean to be rude, but what kind of personal reasons might stop a person from breathing into a straw at night

Probably summoning a fish demon.

Made me laugh. Thank you.

Depression

They objected to the Paper Straw Mandate

A very good reason. I refuse to use paper straws. They are disgusting (it feels like sucking on a piece of printer paper).

Don't get me wrong. I try to remove plastics in all areas of my life as well (because of microplastics), but can't they coat the surface in some biodegradable polymer like PHA/PBS?

Or if this is too expensive coat it with some beeswax at the very least...


Try bamboo straws, they work very well and are as green as it gets.

Aluminum straw is the clear and superior alternative

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